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Blue Slate's people think a lot about the challenges facing their industries today. In the process, they often come up with completely unexpected slants on current issues, or new ways of thinking about business problems. Bluespeak is where they share those thoughts. Feel free to read and reflect.

[Any views or opinion represented in this blog are personal and belong solely to the blogger and do not represent those of Blue Slate Solutions.]

Design and Build Effort versus Run-time Efficiency

I recently overheard a development leader talking with a team of programmers about the trade-off between the speed of developing working code and the effort required to improve the run-time performance of the code.  His opinion was that it was not worth any extra effort to gain a few hundred milliseconds here or there.  I found myself wanting to debate the position but it was not the right venue.

In my opinion a developer should not write inefficient code just because it is easier.  However, a developer must not tune code without evidence that the tuning effort will make a meaningful improvement to the overall efficiency of the application.  Guessing at where the hotspots are in an application usually leads to a lot of wasted effort.

When I talk about designing and writing efficient code I am really stressing the process of thinking about the macro-level algorithm that is being used.  Considering efficiency (e.g. big-O) and spending some time looking for options that would represent a big-O step change is where design and development performance effort belongs.

For instance, during initial design or coding, it is worth finding an O(log n) alternative to an O(n) solution.  However, spending time searching for a slight improvement in an O(n) algorithm that is still O(n) is likely a waste of time.

Preemptive tuning is a guessing game; we are guessing how a compiler will optimize our code, when a processor will fetch and cache our executable and where the actual hotspots will be.  Unfortunately our guesses are usually wrong. Perhaps the development team lead was really talking about this situation.

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